Jump to content
Fan Clubs (beta)
  • Luigi's Mansion Retrospective

    Published in 

    Back in 2001, Nintendo was on the verge of releasing it's latest console following the N64. This new system would take a step away from the classic cartridges in favor of slim and small discs and come in a lightweight cube-inspired design. That's not all that was planned for the future of Nintendo. The fans had long awaited a video game starring the brother of one of the most famous franchise icons of all time. Yes, 2001 brought the launch of the Nintendo Gamecube and Luigi's Mansion.


    Luigi's Mansion

    The Younger Mario

    Luigi's Mansion, while not the first game to feature our favorite green plumber as the main character, is one of most memorable games for the Gamecube. It's a "ghost" hunting action-adventure game that pits Luigi against an unstoppable horde of ghouls and goblins.


    We join Luigi as he arrives at a creepy mansion he and his brother, Mario, won in a contest they never entered. Armed with only a flashlight, the younger brother discovers that something foul is afoot when he is promptly accosted by a legion of shadowy figures. Lucky for Luigi, Professor E. Gadd, a paranormal scientist, is on the scene testing out his newest device: the Poltergust 3000. Fearing something had happened to Mario, Luigi takes up the task of clearing out the house of ghosts and searching for his brother.


    Ghost Attack

    Cleaning Luigi's Mansion

    The main goal of this action-platform adventure is to find what happened to Mario. Players guide Luigi through the mansion picking up treasure, sucking up ghosts, and uncovering secrets. In order to conduct a proper search, players must go through every room and clear out all of the enemies. After a room is clear, Luigi can search for money, special items, or keys. The game is broken into four parts: one for each floor of the mansion.


    Luigi, as terrified as he is, is armed with a flashlight, the ghost-sucking, element-blasting Poltergust 3000 and the Game Boy Horror communicator. Players can use the Game Boy Horror Communicator to check out a map of the mansion and keep track of the areas they've explored. However, before a room can be marked on the map, it has to be cleared of all the ghosts.


    In order to catch a ghost, Luigi must blast them with his flashlight to stun them. While stunned, players can try to suck up the ghost, draining their HP. If Luigi is hit, he will lose some hit points and drop some of his treasure. While some ghosts are fairly easy to catch, others have higher hit points and must be defeated with special items.Players can also encounter Boos, which are a little trickery to deal with than normal ghosts.


    Once a player catches all the ghost in an area, they must face the boss ghost. Once defeated, the ghosts are loaded into Professor E. Gadd's portrait machine and they are all available for your viewing pleasure.


    Luigi's Mansion



    Found The Key

    Treasures, Secrets, and Hidden Toads 

    While most of Luigi's Mansion is straight forward, there are few other tidbits that should be noted. While exploring, Luigi can find a few Toads hiding away. These little guys act as the save points of the game. Of course, if there are any creepy crawlies around, you can't use them.


    While Luigi makes his way through the mansion ghost-busting, he can make a good buck. Treasure is hidden everywhere in the boards, tapestries and cupboards. Even after a room is cleared, Luigi should be searching everywhere while he feebly cries for his brother. This is the best way to scare out hiding Boos; they could be lurking anywhere, even if the lights have come up.


    At the end of the game, the total money is tallied and players are given a score A-H. Depending on the score, a whole new mode can be unlocked - so it's a good idea to horde that moola.


    Toad and Luigi

    Re-Visiting Luigi's Mansion

    Luigi's Mansion is one of those games that is easy to pick up and just play. It's not very complicated and it comes with a fair amount of challenge. It's very different from other Nintendo titles, but it's incredibly short. I don't necessarily think that being a short game is a bad thing, if the price is right, of course. But the music starts to get repetitive after some time, and I wish Luigi had a bit more to say other than "

    ." Still, it was refreshing to get a game from his perspective that wasn't terrible. (*coughMarioisMissingcough*)


    That being said, this game is incredibly fun. It's pretty satisfying to suck up all those ghouls and see the lights turn on in the mansion. Considering when the game was made, the graphics hold up pretty well, too! The puzzles are interesting and can be challenging at times, and while the story isn't something we haven't experienced, it does the job.


    The only additional criticism I could have for this game concerns the controls. At times, controlling the Poltergust 3000 was a bit of a pain, especially when you had to redirect Luigi while using it. Once you get used to the controls, it's a lot of fun. Overall, this is an excellent title to revisit.


    What do you all think? Have you played Luigi's Mansion lately? How about Luigi's Mansion: Dark Moon? Let us know in the comments below.


    Luigi's Mansion

    User Feedback

    Recommended Comments

    There are no comments to display.

  • Create New...