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Posted

Taken from ign.com

 

In a presentation made in Europe today, THQ outlined the major new features and the substantially impressive set of improvements it has planned for this years WWE SmackDown...Here Comes the Pain.

After listening to consumer and press feedback, THQ has decided to overhaul its wrestling game from top to bottom. This year's effort features everything from a new grappling system, four different types of grapples, a countering system, more strategy and moves sets overall for starters. The full list of improvements range from storyline, moves sets, graphics, individual wrestler characteristics, submissions, and animations. Here's the presentation in bullet form

 

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The New Game Features include:

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New Grappling-Based System

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Four different types of grappling with corresponding move sets tailored to that specific grapple (power move set, submission move set, quick move set and signature move set)

Four available moves out of each grapple based on superstar's real life move sets

 

New two-button countering system

 

Ability to drag superstars around the mat before putting a move on them.

 

Deeper gameplay experience, more move sets and more strategy

 

Differentiated Superstar Abilities

 

Who you pick really matters...superstars will each have unique strengths and weaknesses based on speed, power, strength and technical abilities.

 

Weight detection...no more picking up Big Show with Spike Dudley!

 

New Submission System Including Location Specific Damage

 

Work your opponent's body parts to make him less powerful, more fatigued and in the end...make him submit.

 

New tug-of-war battling system interface. See your opponent desperately try to get to the ropes as you apply even more pressure.

 

Animation Overhaul

 

Feel the pain of each move. A new reaction system so your superstars really sell to the moves put on them.

See all the new moves available to your disposal to inflict pain on your opponent.

 

Graphics so real you can touch them

A complete overhaul of the graphics engine. Each superstar will now look exactly like their real life counterpart.

3D crowd.

 

Blood.

 

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Season Mode

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Build your superstar's attributes with five core strengths.

 

New original storyline.

 

New money earning system with a whole new shop zone filled with compelling unlockables.

 

Previously mentioned key problems with season mode addressed.

 

Overall Presentation Refinements

 

Redesign of sound, camera angles and special effects will put you right in the action with cinematic experience.

 

Superstar Voiceover.

 

New Game Modes and Match Types

 

Bra and Panty Match...a whole new experience.

 

The elimination chamber has arrived.

 

First Blood Match.

 

New fully interactive backstage environments take the action outside the ring to unparalleled situations.

 

Updated Roster

 

More than 60 superstars including all the top talent.

For the first time ever in a WWE videogame...LEGENDS.

 

THQ wants to redefine it, not merely improve it. Every aspect is being overhauled based on press and consumer feedback.

 

thanks to IGN.com

 

Ah well, looks as though its got the new grappling system I wanted.

 

Also a bunch of new things that sound cool as hell, but then again in the past THQ has promised us so much and evidently given us so little. Lets hope that this game not only lives upto, but sur-passes all expectation.

Featured Replies

THe looks F'N ace! I hope that its not too hard to the point that you can't even become aquainted with the whole system.

They always build it up on paper to be the greatest game of all time and everyone expects it to be a 5 star epic and it always comes out and people are disappointed.

 

THQ should release a statement saying SD:5 will be total, utter crap. So, then the general public will be suprised with the game and love it. :P

I couldnt agree more with you Pab. :)

 

They often build the game up too much and report alot of things which are sometimes left out, but often just arent as good as they are alleged to be. Which really annoys me.

 

However the storyline thing, could turn out to be a real positive thing for the game. I heard that there are currently 5 different angles your wrestler can under-take, so at least that gives us some variety. I just hope that the storylines / angles arent just 1 year ones. And have a little lastability about them.

  • 3 weeks later...
Originally posted by FTW

I couldnt agree more with you Pab. :)

 

They often build the game up too much and report alot of things which are sometimes left out, but often just arent as good as they are alleged to be. Which really annoys me.

 

However the storyline thing, could turn out to be a real positive thing for the game. I heard that there are currently 5 different angles your wrestler can under-take, so at least that gives us some variety. I just hope that the storylines / angles arent just 1 year ones. And have a little lastability about them.

 

Agreed :xyx And LOL and what Pab said but it's true!!!!! (unfortunatley)

I'm interested to see how this new Submission thing works out. Also I wonder if strikes inflict damage like the submissions do...if so, Low-Ki will be my first CAW :D
  • 2 weeks later...

hmm

 

like verb, im interested about the submssion moves, i hope their not like the previous games where yuo do tem for 2 secs and then stop ,

i want a way to keep the move on, for like 10 secs or longer

 

and as long as the story mode is NOTHING like just bring it them im happy

 

that was one s*it story mode

Re: hmm

 

Originally posted by cavjj

like verb, im interested about the submssion moves, i hope their not like the previous games where yuo do tem for 2 secs and then stop ,

i want a way to keep the move on, for like 10 secs or longer

 

and as long as the story mode is NOTHING like just bring it them im happy

 

that was one s*it story mode

 

I DEFINITELY agree with you and I'm 99.9% sure it wont be ;)

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