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Controller-free VR


DandyMandy

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The Oculus Quest (the standalone, cord-free version from the Oculus lineup) is supposed to become controller-free sometime in 2020. That's pretty exciting because being able to use weapons and pick things up with just your hands will make gameplay feel more lifelike. The controllers aren't that terrible, but they often require modifications to keep them from slipping. I've thrown mine across the room accidentally when I meant to throw a virtual object and just forgot not to release the controller. Oops.
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Yea I agree, that'll feel more intuitive if it accurately reads your movement.

 

Though I think they may have to face the issue of tactile immersion. It may feel really silly to pull out your sword and fight an enemy in the game, while in the living room you're just holding your hands in place while you imagine the sword is there. It also may just feel weird to pretend to hold the sword, even though you see it on the screen, you feel nothing in your hands.

 

I dunno if that'll be a big deal or not.

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